Sept 25 - changing loads of numbers (v1.1)
JunkLauncher » Devlog
I actually did this earlier...
I pushed this update earlier and forgot to do a changelog. This was actually done on September 25!
New updates:
- movement speed increased from 5 to 6
- tightened the tracking of picked up objects (frequency of spring joint changed from 1 to 3)
- also increased object drag when grabbed to reduce objects ping-ponging back and forth (6 to 60)
- grab range increased from 3 to 4
- attempted to make robots take damage while in stun state... and after being destroyed, it was actually still alive, but invisible so reverted that for now
- phase 2 and 3 turned down in intensity from 15 and 30 to 10 and 20, respectively
- laser speed cut in half from 15 to 8
- sentry engagement distance actually works now
- camera size (distance away) decreased from 9 to 8
JunkLauncher
Status | Released |
Author | Snapgadget Studio |
Genre | Platformer |
Tags | Destruction, junk, Physics, Robots |
More posts
- Oct 15 - UI, junk coloring, W key (v1.2)37 days ago
- Sept 23 - Music, UI, troubles59 days ago
- Sept 21 - item holding, sound FX, waves61 days ago
- Sept 20 - random gen, big blocks61 days ago
- Sept 18 - enemies, lasers, junk damage64 days ago
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