Sept 21 - item holding, sound FX, waves
JunkLauncher » Devlog
Features
- objects held pass through everything until 1) they're thrown 2) they're no longer colliding with stuff
- player doesn't immediately disappear upon destruction
- menu system: title, story, tutorial level, actual level
- phase system for enemies - level reloads and spawns in a new wav
- sound FX when objects hit each other
- sound FX when lasers hit anything (this was annoying...)
JunkLauncher
Status | Released |
Author | Snapgadget Studio |
Genre | Platformer |
Tags | Destruction, junk, Physics, Robots |
More posts
- Sept 25 - changing loads of numbers (v1.1)37 days ago
- Oct 15 - UI, junk coloring, W key (v1.2)37 days ago
- Sept 23 - Music, UI, troubles59 days ago
- Sept 20 - random gen, big blocks61 days ago
- Sept 18 - enemies, lasers, junk damage64 days ago
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