Sept 21 - item holding, sound FX, waves
JunkLauncher » Devlog
Features
- objects held pass through everything until 1) they're thrown 2) they're no longer colliding with stuff
- player doesn't immediately disappear upon destruction
- menu system: title, story, tutorial level, actual level
- phase system for enemies - level reloads and spawns in a new wav
- sound FX when objects hit each other
- sound FX when lasers hit anything (this was annoying...)
JunkLauncher
Status | Released |
Author | Snapgadget Studio |
Genre | Platformer |
Tags | Destruction, junk, Physics, Robots |
More posts
- Sept 23 - Music, UI, troubles4 days ago
- Sept 20 - random gen, big blocks6 days ago
- Sept 18 - enemies, lasers, junk damage9 days ago
Leave a comment
Log in with itch.io to leave a comment.