Sept 21 - item holding, sound FX, waves


Features

  • objects held pass through everything until 1) they're thrown 2) they're no longer colliding with stuff
  • player doesn't immediately disappear upon destruction
  • menu system:  title, story, tutorial level, actual level
  • phase system for enemies - level reloads and spawns in a new wav
  • sound FX when objects hit each other
  • sound FX when lasers hit anything (this was annoying...)

Leave a comment

Log in with itch.io to leave a comment.