Feedback

  • This is an alpha build!  Almost no content or art yet, very little polish!
  • I ask you give BRUTALLY honest feedback on how the core mechanics feel!  Planning to use this as a base for a commercial game, so now's the time to change stuff 👌
  • Core mechanics to test:  move, shoot, slam!
  • SLAM enemies into walls, spikes, and explosive barrels with your melee weapon (weapon #2)!

Controls

  • Escape key to restart game
  • WASD or arrow keys to move
  • Left-click to shoot (hold to auto-fire)
  • 1 or 2 key to switch weapon (#2 is your melee slamming weapon)
  • Your objective:  try to destroy all the enemy bots without getting destroyed yourself!  No win condition, restart game to try again

❌ Known issues

  • The enemy AI is ridiculously simple and gets stuck.
  • The map generation is temporary, wonky, and enemies are often stuck.  In the actual game I plan to do a grid, and use proper pathfinding.
Published 12 hours ago
StatusIn development
PlatformsHTML5
AuthorSnapgadget Studio
Made withUnity

Download

Download
Build 0.1.1 (webGL, temp player art).zip 11 MB

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